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Monster Hunter 3 Ultimate Demo

Normally, I wouldn’t go out of my way to talk about a demo, but monster hunter is a top contender for my favorite game of all time. If you’ve never played it, it may seem intimidating, but once you make it past the initial learning curve, it will change you as a gamer forever. I’m telling you this because I too had little interest in the games before MH Tri came out for Wii in 2010. I took a chance on the game, and ate a...

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Diablo 3 Review – And The Heavens Shall Trem… OOO Shiny!

Having played Diablo 2 and anticipated Diablo 3 for the past 4 years, I was quite excited for this title to come out. I’m a fan of Blizzard products, but when they make mistakes I’m not afraid to call them on it. Honestly, for the amount of time this game was in development, the final product does not reflect it. Anyways, here’s the breakdown. Technical: 9/10 For the cut scenes, the voice acting, visual graphics, sound,...

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Kingdom Hearts: Dream Drop Distance Review

It should be mentioned that I am a long-time fan of the kingdom hearts series, so there will be some fan-boy bias, but I’ll try to keep everything objective and un-biased. KH3D starts where Re:Coded left off, Sora and Riku are going to take their Mark of Mastery exams to become true Key Blade masters. However, things go wrong, and they basically instigate the final battle between good and evil. Technical: 10/10 I must say, I was quite...

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Arcana Punk Review Process

I’ve noticed most game reviews cover the technical aspects of a game, but don’t accurately cover game design issues or successes. For that reason I am going to use a new formula for analyzing video games. First of all the technical aspects are worthy of mentioning, but they should not be the basis off which a game should be rated or valued. But I will not talk about these aspects for more than 1 paragraph. The real meat of the...

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Not Just a Clone, Darksiders Review

First off, let me start with a little bit of back story. Two years ago, I was looking to buy Bayonetta. In the store, I saw Bayonetta and a game called Darksiders in the new releases section. I knew Bayonetta’s combat system was designed by the same guy as the Devil May Cry series, which I am a fan of. I asked the clerk what Darksiders was like, he told me it was a “God of War clone.” So, I just brushed it off, went home...

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Review: Skyward Sword

I recently picked up Zelda: Skyward Sword. So far I’m still clumsily getting used to the use of motion controls. The controls for rolling a bomb vs. throwing it feel natural, but the combat is still something I’m getting used to. Without the Wiimote stopping when your sword stops, it’s hard to keep a true one-to-one motion control match up. The start of the game and story driven tutorial (which was well executed as it...

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