content top

A weekend of new tools (Unity3D and Blender)

This weekend I downloaded Unity3D. My contacts in the industry have all mentioned it as a good tool to learn as it can develop games for pretty much every platform. I set a goal of completing 6 tutorials on the game for the weekend (long term goal of 100), which I accomplished and then some. It can use javascript and C#. Since I have more experience with javascript, that’s what I’ve been using. My test game is pretty simple so...

Read More

Value Based Monetization for Free-to-play Games

The current trend in social games and monetization is free-to-play games with micro-transactions. The 2 staples of micro-transactions are cosmetic upgrades, and energy systems. Between the 2, energy systems have a much more negative influence on user experience. I believe the industry can benefit greatly by identifying better methods of monetization in the free-to-play model. To help identify these, it’s important to identify what a...

Read More

Mists of Pandaria Daily Quest Grind – A Business Choice, Not Design

I recently took some time to try out the latest World of Warcraft expansion. At this point, a review is not going to be a valuable use of time, so instead I’d like to look at some of the features and give my 2 cents on the systems. If you still play World of Warcraft, no review is actually going to change mind. If you are easily bothered by criticism of the game you love, then I advise you to stop reading at this point. I know my...

Read More

Stats on Equipment – Game Design elements of Gearing up

I recently had to make some choices regarding stats on equipment for a game I’m designing. It was a difficult decision because there are so many ways a good or bad gear system can affect your player’s experience. If the system is too simple, there is no element of choice. If the system is too complex you face analysis paralysis, or simply frighten off players that might have otherwise enjoyed your game but were intimidated by...

Read More

Zoomed out map of XKCD click and drag comic

I wrote a quick php script to form a rough map of today’s XKCD comic Click and Drag You can view my map here: CLICK HERE Please don’t be bothered by the broken images as not every area of his map has an image. Also, load this at your own risk, it will take a while as there is a lot of image data.

Read More
content top